Finishing Up Chef's Revenge
Chef's Revenge » Devlog
After finishing my 10 day project, I am filled with happiness of all the knowledge I have gained.
Releasing the latest and final build of the game, and it is now declared finished.
A game is never finished in reality, you just have to stop at a predeterminate date. There is so much more that can be added to the game, bugs to fix, smoother transitions, any kind of decent particle effects and animations.
The most important piece of learning from this project, is to have more managers, cleaner code and a lot less spaghetti! I should have planed out all the features/mechanics prior to starting the project, not adding them up as I went along.
Look forward to my next project!
Files
WebGLBuild5FinalV1.zip Play in browser
Sep 27, 2020
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