Patch Notes 1.3.8


Version: 1.3.8

Date: October 2nd, 2025

Features:

  1. Added keyboard shortcuts to Explore, Stabilize, and Build in each sector of the Void.
  2. Implemented dynamic scaling and abbreviations for status boxes (PIPS, Light, Pristine Light) in the top bar for better small-screen responsiveness.
  3. The Upgrades button now glows when a Blueprint is available for purchase.
  4. Added an Import button to the Manual Allocation modal, allowing players to instantly copy their current live PIP assignments into the selected template.
  5. Added a slider and numerical input for precise control in the Purification recipe.
  6. Improved the Credits window to better highlight supporters.

Reworks:

  1. Light Collector Array now generates Light based on Prestige gains instead of total owned Light.
  2. Manual PIP Allocation now includes an ON/OFF toggle. Selecting the mode no longer automatically allocates PIPs; allocation only occurs when the toggle is ON.
  3. The Manual PIP Allocation modal has been completely redesigned to prioritize the Numbers mode, which is now the default when opening.
  4. Template selection streamlined: replaced arrows with nine direct-click number buttons (1–9).
  5. Landmark and Stage 3 constellation costs have been rebalanced.
  6. Lowered the visibility threshold for Hexgrid symbols (structures, fragments, landmarks) to show more map detail when zoomed out; maximum zoom-out reduced.
  7. Offline rewards now use a soft cap starting at 2 hours, with logarithmic diminishing returns.

Fixes:

  1. JE-C1 star description now correctly shows “White Essence production +50%” instead of incorrectly stating “more efficient.”
  2. The first upgrade now correctly displays +5 Max Pips instead of +10.
  3. Fixed: Nexus Pylons can now be upgraded to level 2 and 3.
  4. Fixed: Structure Constructor now applies its bonus correctly, and the UI shows the correct value.
  5. Fixed: Flickering of map icons in the Fractured Void after stabilizing or building.
  6. Fixed: Hard reset now fully clears the Fractured Void.
  7. Fixed: Splash animation no longer resets on window resize.
  8. Fixed: Splash screen now has a skip prompt.
  9. Fixed: Corruption can no longer spread to out-of-bound territory.
  10. Fixed: Stabilization Ray bonus is now applied correctly to stabilization costs.
  11. Fixed: Caches rewarding Pristine Light and Ethereal Shards now grant rewards correctly.
  12. Fixed: Net Hexgrid Bonuses section visibility is no longer tied to the Void Awakened state on the Genesis Forge.
  13. Fixed: Net Hexgrid Bonuses now display cumulative bonuses such as Nexus Cost Reduction and Pylon Power.

Files

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