Patch Notes 1.3.9.5
Project Chromata » Devlog
Version: 1.3.9.5
Date: October 10, 2025
Features:
- Added a confirmation modal when resetting the Fractured Void, clarifying that blueprints and constellations are preserved.
- Added a new entry to the Help Codex explaining Null Essence and Time Warp mechanics.
Enhanced:
- The 'Upgrades' tab notification for new blueprints now only flashes if the blueprint is affordable and stops glowing after being viewed.
- The 'Current Run Time' display for timed convergence now turns green at 99% completion (up from 90%) for a more accurate visual cue.
Fixes:
- Corrected a major inconsistency in offline Null Essence generation, ensuring players are always credited for the full duration they were away.
- The 'Time Elapsed' convergence automation timer is now correctly accelerated by Time Warp, and its visual display has been fixed to match.
- The Production, Star Chart, and Fractured Void views now correctly remember their position and zoom level between game sessions.
- Corrected an issue where Time Warp would unintentionally accelerate the spread of Void Corruption.
- Resetting the Fractured Void now correctly removes all constructed buildings from the map.
- The corruption timer in the Fractured Void is no longer obscured by other hex icons.
- Timer for void incursions is now based on ingame time and not real time.
Files
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Project Chromata
Reignite a dead universe, one color at a time.
Status | In development |
Author | GamezEternal |
Genre | Simulation, Strategy |
Tags | Clicker, Idle, Incremental, Minimalist, Narrative, Sci-fi, Singleplayer, Story Rich |
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