Patch Notes 1.4.0.2
Project Chromata » Devlog
Version: 1.4.0.2
Date: November 5, 2025
Balance:
- Adjusted Stage 4 maps to take account Pylon range increase.
Enhanced:
- Updated Automation tab UI, it now contains 3 distinct sections for clarity: 'Auto-Purchase', 'Auto-PIP', 'Auto-Converge'.
- High Yield PIP AI mode now allows players to choose their target resource color (White, Orange, Green, Blue, etc..) for more strategic automation.
- Fullest zoom level in the Fractured Void now shows all map icons for easier navigation.
- Improved visual clarity of explored hexes in the Fractured Void by adjusting their colors.
Fixes:
- Missed to define a color, causing the game to crash on certain levels in stage 4.
- Fixed missing bonuses description on some monuments in the Void Interface.
- First attempt to fix possible crash when starting the game due to Steamworks not initializing in time.
- Efficiency Node buildings now correctly apply their bonus text in the Void Interface.
Files
Project-Chromata 1.4.0.2 DL.zip 3.2 MB
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Project Chromata
Reignite a dead universe, one color at a time.
| Status | In development |
| Author | GamezEternal |
| Genre | Simulation, Strategy |
| Tags | Clicker, Idle, Incremental, Minimalist, Narrative, Sci-fi, Singleplayer, Story Rich |
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